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By Design

By Design in 6000.6.X

Votes

0

Found in

6000.0.71f1

6000.3.12f1

6000.4.3f1

6000.5.0b4

6000.6.0a2

Issue ID

UUM-139266

Regression

No

Animator component does not re-enable when exiting Animation keyframe Record mode

Mecanim Animation

-

Steps to reproduce:

  1. Create a new project using Universal 3D template
  2. In the Hierarchy, create a Sphere GameObject
  3. Open the Animation window (Window > Animation > Animation)
  4. With the Sphere selected, click "Create" in the Animation window and save
  5. Click on the "enable/disable keyframe recording mode" button (red recording symbol) in the Animation window
  6. Observe the Animator Component gets disabled on the Sphere GameObject
  7. Click on the record keyframes icon again to stop recording
  8. Observe the Animator Component again

Actual results: The Animator component remains disabled and does not restore its state

Expected results: The Animator component is re-enabled and restored to its original state immediately upon exiting recording mode

Reproducible with versions: 2023.1.0a4, 6000.0.71f1, 6000.3.12f1, 6000.4.3f1, 6000.5.0b4, 6000.6.0a2

Tested on (OS): macOS 26.3, Ubuntu 24.04

Notes:

  • The component only re-enables when entering Play Mode
  • If the user manually re-enables the Animator after exiting Record mode, it stays enabled even if the "enable/disable keyframe recording mode" button is pressed again. The Animation window loses sync with the component's state until Play mode is entered
  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    After reviewing the behavior, we've confirmed it aligns with the current design and intended use of the feature. We understand this may differ from your expectations or workflow.

    This is not a bug, this is by design. Once in Rec mode, clicking the Rec button again toggles between Rec & Preview modes. When in Preview mode, click the Preview button again toggles between Preview and disabled state. You can exiting the Rec mode directly by clicking the Preview button in Rec mode.

    We will close this case as 'As Designed.' If you have feedback on how the feature could better meet your needs, please let us know - we value your input and consider it in future improvements.

  2. Resolution Note (6000.6.X):

    Thank you for reporting a bug to Unity.

    After reviewing the behavior, we've confirmed it aligns with the current design and intended use of the feature. We understand this may differ from your expectations or workflow.

    This is not a bug, this is by design. Once in Rec mode, clicking the Rec button again toggles between Rec & Preview modes. When in Preview mode, click the Preview button again toggles between Preview and disabled state. You can exiting the Rec mode directly by clicking the Preview button in Rec mode.

    We will close this case as 'As Designed.' If you have feedback on how the feature could better meet your needs, please let us know - we value your input and consider it in future improvements.

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