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Fixed
Fixed in 2022.3.30f1, 6000.0.1f1
Votes
7
Found in
2022.3.20f1
2023.2.12f1
2023.3.0b9
6000.0.0b11
Issue ID
UUM-65398
Regression
Yes
[Android] Video freezes when built for Android with specific project
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Switch to Android Platform
4. Build and Run on an Android device
5. Observe the video in Player
Expected result: The video is playing smoothly
Actual result: Video is stuttering or not playing
Reproducible with: 2022.2.0a16, 2022.3.20f1, 2023.2.12f1, 2023.3.0b9
Not reproducible with: 2021.3.35f1, 2022.2.0a15
Reproducible on:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
Not reproducible on:
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Reproducible with Mono and IL2CPP
- Reproducible with Vulkan and OpenGLES3
-
video4d
Apr 30, 2024 14:30
Still stuck on Unity 2021 due to this issue!! Please, please include the fix in the next 2023 release 🙏🏻
-
landodin
Apr 23, 2024 16:41
WHY IS THIS FIX STALLED?? When do we get the fix?!
-
musicdeveloper
Apr 19, 2024 16:14
Where is the fix?!?
It has been months!!! -
studiodsn
Mar 28, 2024 19:11
Seconded! pls fix ASAP... this has been issue for so long now
-
musicdeveloper
Mar 25, 2024 15:24
This is a game-breaking issue - it’s existed for months and it’s been a month since the issue was created.
Can we please see a fix in the next 2022 update?
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Resolution Note (fix version 6000.0.1f1):
Now draining more video frames during main loop updates so background decoding can keep going even if the main loop does not run at a rate that is >= that of the video rate.