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Fixed in 5.3.6
Votes
21
Found in
5.3.4p6
Issue ID
796242
Regression
Yes
[Android/Audio] Android app stops playing audio at all if another app takes audio focus
To reproduce:
1) Create new project
2) Add an Audio Source to scene with a piece of audio set to play on awake and loop
3) Build and run on Android
4) Notice that the audio is playing normally
5) Pause the app
6) Start a different app which would play audio (tested with Youtube)
7) Return back to built app - it stops playing audio
OR
5) Do something what would cause a notification to pop in phone (Send an SMS/email, for example)
6) Notice that the audio stops playing
Regression 5.3.4p5 -> 5.3.4p6
DUT: Google Nexus 5 (Android 6.0.1)
HTC Desire 510 (Android 4.4.3)
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ivoras
Nov 17, 2021 23:25
Not fixed! Bump from 2021.
iiiarchyiii
Sep 11, 2021 12:14
2021.1.19f1 Issue persists on Android 11
iiiarchyiii
Sep 11, 2021 12:12
2021.1.19f1 The issue still persists, this shouldn't be marked as fixed
Rodolfo-Rubens
Mar 08, 2018 13:34
Not solved! Unity 2017.3.0
Obliterus
Feb 13, 2017 11:29
Bug is still there on Android builds done with Unity 5.5.1f1
(resuming back to app kills audio of the app)
I'm thinking of rolling back to Unity 5.0.1
intiQuo
Jan 18, 2017 09:04
bug still there in 5.5.0f3
hhollywood
Dec 14, 2016 13:44
bug still there in 5.4.3f1
JohnShaughnessy
Nov 08, 2016 21:07
Having this same issue in 5.4.2p3.
rendermouse
Nov 07, 2016 15:28
Bug still exists in 5.4.2f2. Why is this ticket marked as FIXED?
redstonegames
Sep 02, 2016 20:10
I have never seen a paid framework ($225/mon) that contains so many bugs and regressions. Besides this audio issue I had to submit my app with a blurry icon. Unbelievable!