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Won't Fix
Won't Fix in 1.1.X
Votes
1
Found in [Package]
1.1.X - Entities
Issue ID
ECSB-224
Regression
No
[Android] Player with Unity Physics shows Null Pointer Dereference errors when launched
Reproduction steps:
1. Open the attached project "PhysicsSamples"
2. Open Window > Analysis > Android LogCat
3. Build And Run on a Quest 2 device
4. Observe the Android LogCat window
Expected result: No errors appear in the LogCat window
Actual result: Null Pointer Dereference error pops up in the LogCat window
Reproducible with: 1.0.0-pre.44 (2022.2.9f1)
Could not test with: 1.0.0-exp.8, 1.0.0-pre.15 (com.unity.entities.graphics@1.0.0-pre.15\Unity.Entities.Graphics\Deformations\Systems\PushBlendWeightSystem.cs(45,17): error DC0034: Entities.WithReadOnly is called with an argument deformedEntityToComputeIndex of unsupported type NativeMultiHashMap)
Reproducible with devices:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Reproducible on: Windows 10 Enterprise 21H2
Notes:
- Reproduces if RequireForUpdate is commented out in the `OnCreate` part of the `ModifyBroadphasePairsSystem` in {{PhysicsSamples/Assets/Demo/5. Modify/Scripts/ModifyBroadphasePairsBehaviour.cs}}
- If this statement is required, it should be clearly indicated in the documentation
- In the Editor, it does not reproduce
- 2023.1.0b5 and 2023.2.0a4 won’t finish loading or crash when opening the project (Opened a new case for this issue)
- Followed DOTS CQA workflow when testing
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Resolution Note:
There are no fixes planned for this Bug
Resolution Note (1.1.X):
OnCreate() function is required to be in the ModifyBroadphasePairsBehaviour.cs file.
Failing to do so will result in a NullReferenceException: Object reference not set to an instance of an object. We could add a more detailed documentation entry for this case. JIRA. ticket is being made.