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Duplicate

Votes

0

Found in

2022.3.16f1

2023.2.4f1

2023.3.0a19

6000.0.0b11

6000.1.0a7

6000.2.0a1

6000.3.0a1

7000.0.0a1

Issue ID

UUM-59694

Regression

No

[Android] Opaque Alpha Clip shader is not rendered on some Android devices when built with Vulkan

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Bug Scene.unity” Scene
3. Switch to Android Platform (File > Build Settings > Android > Switch Platform)
4. Build and Run on an Android device
5. Observe Player

Expected result: 4 circles exist
Actual result: 2 circles are present

Reproducible with: 2022.3.12f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0a19
Not reproducible with: 2021.3.33f1, 2022.3.11f1

Reproducible with devices:
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
Huawei Nova 5t (GPU: Mali-G76 MP10) (User reported)

Not reproducible with devices:
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Notes:
- Shader works if the transparent Alpha Clip is on, but it doesn't work if the opaque Alpha Clip is on
- Does not reproduce in Play Mode
- Does not reproduce with Windows Standalone Player
- Reproduces with IL2CPP and Mono
- Does not reproduce with OpenGLES3

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