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Fixed in 2019.3.X

Fixed in 2018.4.X, 2019.2.X



Found in


Issue ID




[Android][Mono][IL2CPP] "Unable to find libc" error thrown when executing certain SslStream constructor



How to reproduce:
1. Open user attached project
2. Build to Android device
3. Run the logcat and run the application

Result: "Unable to lookup library path for 'libc', native render plugin support disabled" and "Unable to find libc" errors can be seen once executing the SslStream constructor at launch

Reproducible with - 2018.2.0b2, 2018.1.0f2, 2017.4.2f2, 2017.3.0a1

Fixed in - 2019.3.0a11

1. Reproduced this with both IL2CPP and Mono with .NET 4.6
2. Did not reproduce the error with .NET 3.5

Reproducible with:
Google Pixel 2 XL*, OS:8.1.0, CPU:arm64-v8a, GPU:Adreno (TM) 540, Build:google/taimen/taimen:8.1.0/OPM1.171019.011/4448085:user/release-keys
Samsung SM G930F*, OS:7.0, CPU:arm64-v8a, GPU:Mali-T880, Build:samsung/heroltexx/herolte:7.0/NRD90M/G930FXXU1DQC4:user/release-keys
Samsung SM G903F*, OS:6.0.1, CPU:armeabi-v7a, GPU:Mali-T720, Build:samsung/s5neoltexx/s5neolte:6.0.1/MMB29K/G903FXXU1BQC1:user/release-keys

Comments (54)

  1. southdentree

    Jul 19, 2020 20:27

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  3. craftwithcee

    Jul 19, 2020 11:52

    I keep getting the result: "Unable to lookup library path for 'libc', native render plugin support disabled" and "Unable to find libc" errors can be seen once executing the SslStream constructor at launch

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    Jul 13, 2020 17:25

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  6. jdagasuhan

    Jun 22, 2020 01:39

    'm running Unity 2019.1.6f1 and testing with a Pixel 3. On creating a new connection this scene freezes.
    Client client = new Client("http", "[addressofmyserver].com/", 7350, "defaultKey");

    When I run logcat I'm seeing this error:
    Unable to find libc

    Then if I try to create a session it results in a null exception, as the client wasn't created due to the libc error.

    NullReferenceException: Object reference not set to an instance of an object

    I've tried changing build settings and targets, but no improvements.'

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