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Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.2.X
Votes
36
Found in
2018.1.0b13
Issue ID
1022228
Regression
No
[Android][Mono][IL2CPP] "Unable to find libc" error thrown when executing certain SslStream constructor
How to reproduce:
1. Open user attached project
2. Build to Android device
3. Run the logcat and run the application
Result: "Unable to lookup library path for 'libc', native render plugin support disabled" and "Unable to find libc" errors can be seen once executing the SslStream constructor at launch
Reproducible with - 2018.2.0b2, 2018.1.0f2, 2017.4.2f2, 2017.3.0a1
Fixed in - 2019.3.0a11
Notes:
1. Reproduced this with both IL2CPP and Mono with .NET 4.6
2. Did not reproduce the error with .NET 3.5
DUT:
Reproducible with:
Google Pixel 2 XL*, OS:8.1.0, CPU:arm64-v8a, GPU:Adreno (TM) 540, Build:google/taimen/taimen:8.1.0/OPM1.171019.011/4448085:user/release-keys
Samsung SM G930F*, OS:7.0, CPU:arm64-v8a, GPU:Mali-T880, Build:samsung/heroltexx/herolte:7.0/NRD90M/G930FXXU1DQC4:user/release-keys
Samsung SM G903F*, OS:6.0.1, CPU:armeabi-v7a, GPU:Mali-T720, Build:samsung/s5neoltexx/s5neolte:6.0.1/MMB29K/G903FXXU1BQC1:user/release-keys
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craftwithcee
Jul 19, 2020 11:52
I keep getting the result: "Unable to lookup library path for 'libc', native render plugin support disabled" and "Unable to find libc" errors can be seen once executing the SslStream constructor at launch http://www.craftwithcee.com
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jdagasuhan
Jun 22, 2020 01:39
'm running Unity 2019.1.6f1 and testing with a Pixel 3. On creating a new connection this scene freezes.
Client client = new Client("http", "[addressofmyserver].com/", 7350, "defaultKey");
When I run logcat I'm seeing this error:
Unable to find libc
Then if I try to create a session it results in a null exception, as the client wasn't created due to the libc error.
NullReferenceException: Object reference not set to an instance of an object
I've tried changing build settings and targets, but no improvements.'
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