Search Issue Tracker
Fixed in 5.4.1
Votes
0
Found in
5.3.1p3
Issue ID
763293
Regression
No
[Android]Local AssetBundles do not load on Android
Reproduction steps:
1) Open users submitted project.
2) Build and run for Android.
Expected result: You should see UI images in newly loaded scene from local AssetBundle.
Actual result: Scene from local AssetBundle is not loaded - logcat attached.
DUT:
LG G3(D855) - Android 5.0
htc desire 510 - Android 4.4.3
Reproduced with: 5.4.0b6 5.3.2p4 5.3.1p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment