Search Issue Tracker
Duplicate
Votes
1
Found in
2022.3.7f1
2023.1.8f1
2023.2.0b3
2023.3.0a3
Issue ID
UUM-45905
Regression
Yes
[Android] Input.multiTouch method resetting to true when set to false in Start() method and screen is touched on Android
Reproduction steps:
1. Open the attached project “ReproProject”
2. Open the “Assets/Scenes/SampleScene.unity” scene
3. Build and run it on an Android device
4. After the game loads up, tap the device screen
5. Observe the text
Expected result: The text value remains false
Actual result: The text value changes to true
Reproducible with: 2022.1.0a14, 2022.3.7f1. 2023.1.8f1, 2023.2.0b3
Not reproducible with: 2021.3.29f1, 2022.1.0a13
Reproducible with these devices:
VLNQA00518 - Google Pixel 4 (Pixel 4), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 12
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00278 - Xiaomi Redmi Note 7 (Redmi Note 7), CPU: Snapdragon 660, GPU: Adreno 512, OS: 9.0.0
VLNQA00139 - Vivo Xplay6 (vivo Xplay6), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 7.1.1
VLNQA00132 - Xiaomi Mi 5s (MI 5s), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 6.0.1
Testing environment: macOS (Intel) 13.4.1
-
Resolution Note:
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-47104
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
This is a duplicate of issue #UUM-47104