Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.2.X
Votes
72
Found in
2017.3.0b1
Issue ID
969563
Regression
Yes
[Android] Gradle build fails when building project with asset bundle
Reproduction steps:
1. Open the attached project
2. The project has 1 asset bundle. The bug isn't reproducible using other asset bundles or even the same bundle but using different compression
3. Try to build for Android using Gradle
4. Fails with following output:
CommandInvokationFailure: Gradle build failed.
C:/Program Files/Java/jdk1.8.0_111\bin\java.exe -Xmx1024M -classpath "C:\Program Files\Unity 2017.3.0b1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-4.0.1.jar" org.gradle.launcher.GradleMain "--no-daemon" "assembleDebug"
stderr[
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':packageDebug'.
> Java heap space
and following error window:
https://gyazo.com/6443561e02dd58fc7dff970cd477c218
Regression introduced in 2017.3.0b1
Reproducible in:
2019.1.0a6, 2018.3.0b1, 2018.3.0a6
Environment:
Windows 10 and Mac 10.13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
lilliesl
Jan 24, 2018 10:32
Happening to me in 2017.3.0f3 while doing a Gradle build with asset bundles. OSX 10.12.16
Colin49
Jan 20, 2018 05:27
Also confirmed in 2017.3.0f3 while doing a Gradle build with asset bundles. OSX 10.12.67.
nullterm
Jan 18, 2018 21:22
I am also hitting this error trying to do an Android build.
stefano_s
Jan 04, 2018 15:24
The same happens in Unity 2017.3.0p1 while building with compression LZ4HC, buildSystem Gradle.
MikePeters
Dec 27, 2017 18:06
Just ran across this issue in 2017.3.0f3 while trying to do a build.