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Fixed in 5.6.0



Found in


Issue ID




[Android] Crash when reloading scene which uses WebCamTexture



How to reproduce:
1. Open the attached project
2. Build and run on Android device
3. Click on Button (it stops rendering RawImage and loads the same scene again )
4. Crash

Reproducible: 5.5.0b1, 5.5.0f3, 5.6.0a5
Not reproducible: 5.4.3p2

Comments (8)

  1. smosh92

    Sep 10, 2017 07:20

    ok it's fixed in Unity 2017.1.0f3

  2. smosh92

    Sep 10, 2017 07:04

    "webCamTex.Stop()" still crashing on android build!!

  3. UDN_94209c12-b028-4555-8598-0bb083bb0452

    Jul 11, 2017 02:43

    It seems that you need to stop the webcamtexture inside OnDisable method when unload the scene.

  4. OscarPeredo

    Jun 15, 2017 06:31

    Definitively not fixed....

  5. aggRo

    May 10, 2017 14:07

    WebCamTexture.Stop on Android ... still crash

  6. esoinila

    May 03, 2017 12:49

    Now there is clearly something wrong with the WebCamTexture.Stop on Android ... still it keeps getting marked as fixed but never is. Stop marking these bugs fixed until they are really tested.

  7. sunderplugs11

    Feb 20, 2017 04:14

    also, mine is crashing just minimizing the app and going bakc into it. I'm calling WebCamText.Stop() on each of the 3 textures i'm using in the OnAppPause() function

  8. sunderplugs11

    Feb 20, 2017 04:12

    so I downloaded the beta of 5.6 and its still crashing? Need to publish asap so any idea on workaround till then?

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