Search Issue Tracker
Fixed
Fixed in 5.1.6, 6.0.6, 6.1.0-pre.6, 6.2.0-pre.1
Votes
0
Found in [Package]
5.1.5
6.0.5
6.1.0-pre.4
6.2.0-pre.1
Issue ID
ARFB-521
Regression
No
[Android] [ARFoundation] Exception "InvalidOperationException: Removal of automatically placed environment probes is not supported by this subsystem." when when AR Environment Probes get disabled
How to reproduce:
1. Open the “ARProbes.zip”
2. Open the “Scene“
3. Build for Android
4. Start a Logcat and install the APK on the device
5. Open the app
6. In the app press the “Test“ button
7. Then press the “Back“ button
8. Stop the Logcat and search for the “InvalidOperationException“ exception
Expected result: No “InvalidOperationException“ exceptions found
Actual result: “InvalidOperationException: Removal of automatically placed environment probes is not supported by this subsystem.“ found
Reproducible with: 5.1.5 (2021.3.47f1, 2022.3.56f1), 6.0.4 (6000.0.34f1), 6.1.0-pre.4 (6000.0.34f1, 6000.1.0b2)
Reproducible environment: macOS 15.1.1 (Intel)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00511, Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00518, Google Pixel 4 (Pixel 4), Android 13, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
Not reproducible with these devices:
VLNQA00232, iPhone 8 Plus (MQ8M2ET/A), CPU: Apple A11 Bionic, GPU: Apple designed, OS: 16.7.10
Notes:
- Not reproducible with the Editor and Standalone
- Does not affect the workflow, but populates the logging system
- Happens with the AR Foundation Sample project too: [https://github.com/Unity-Technologies/arfoundation-samples]
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
Add comment