Search Issue Tracker
Fixed
Fixed in 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a3
Votes
1
Found in
2020.3.44f1
2021.3.18f1
2022.2.5f1
2023.1.0b2
2023.2.0a2
Issue ID
UUM-25501
Regression
No
[Android] Update documentation for .androidpack requirements
Repro steps:
* open the attached project
* switch target to Android
* make sure .aab tick is enable
* build this project
* notice the build fails with errors:
CommandInvokationFailure: Gradle build failed.
C:\Program Files\Unity\Hub\Editor\2021.3.18f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2021.3.18f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "bundleRelease"
(the errror continues - you can check out the attached Editor.log for more info.
Reproducible in 2021.3.18f1
Cannot repro in 2023.1 latest due to tools incompatibility.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2023.2.0a3):
Fix Android issue where a build would silently fail if there is an invalid file placement inside .androidlib