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Won't Fix
Votes
0
Found in
4.3.0b2
Issue ID
565404
Regression
No
After crashing the Unity editor retains broken prefabs
To Reproduce:
1. Open crashTest project
2. Save scene
3. Place a few cubes in the scene
4. Turn one of the cubes into a prefab
5. Attach the NewBehaviourScript to the cube
6. Enter play mode, unity crashes (due to infinite loop in the script)
7. Open Unity and the project again
8. Changes to the scene are not saved, but the prefab is in the project view. However, it is empty and causes errors when trying to move it into the scene.
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