Search Issue Tracker

Won't Fix



Found in


Issue ID




After crashing the Unity editor retains broken prefabs

Assets Management


To Reproduce:
1. Open crashTest project
2. Save scene
3. Place a few cubes in the scene
4. Turn one of the cubes into a prefab
5. Attach the NewBehaviourScript to the cube
6. Enter play mode, unity crashes (due to infinite loop in the script)
7. Open Unity and the project again
8. Changes to the scene are not saved, but the prefab is in the project view. However, it is empty and causes errors when trying to move it into the scene.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.