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By Design
By Design in 2023.2.X
Votes
0
Found in
2021.3.27f1
2022.3.1f1
2023.1.0b20
2023.2.0a18
Issue ID
UUM-39680
Regression
No
Additional bones are removed when calling AvatarBuilder.BuildHumanAvatar
How to reproduce:
1. Open the attached user project “Build Human Bones 2022.zip”
2. Open "SampleScene" Scene
3. Enter Play Mode
Expected result: Character blinks
Actual result: Character doesn’t blink
Reproducible with: 2021.3.27f1, 2022.3.1f1, 2023.1.0b20, 2023.2.0a18
Reproduced on: macOS 13.4 (Intel and M1 Max (by reporter))
Notes:
- Reproducible in Player
- Setting the “Build Avatar“ boolean to false in the “Build Human“ Script Component on the “CC_Male_Rig” GameObject (child of the “Character“ GameObject) in the Hierarchy enables the blinking
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Resolution Note:
The user needs to provide a valid root game object in `AvatarBuilder.BuildHumanAvatar` to build a working avatar for that hierarchy. In this case, the root game object was left to `null`.
Resolution Note (2023.2.X):
The user needs to provide a valid root game object in `AvatarBuilder.BuildHumanAvatar` to build a working avatar for that hierarchy. In this case, the root game object was left to `null`.