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Fixed

Votes

2

Found in

4.1.1f4

Issue ID

537045

Regression

No

Accessing an animation state on a disabled game object might cause the animation system to never run the animation.

Animation

-

This seems to happen if you don't run or somehow properly initiaite the animation before you access an animation state. If, when you access the animation state, the GO is inactive, the animation system will never be properly initialized and thus any subsequent playing of the animation will not occur.

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