Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
2018.3.0a11
Issue ID
1078047
Regression
Yes
[2018.3] RenderNodeQueue::Reset or BuildRenderObjectData crashes when opening a Scene or entering Play mode
To reproduce:
1. Download attached project "CrashScene.zip" and open in Unity
2. Open "TestScene2" scene
Expected Result: Unity Editor successfully opens "TestScene2" scene
Actual Result: Unity Editor crashes
Notes:
- This issue appears on Unity Editor and Standalone Build
- The Stack traces are shared in the Comments section
- If Unity Editor does not crash on Scene opening then open scene several times or enter Play mode
Reproduced on Unity 2018.3.0a1 and 2018.3.0b1
Not reproduced on Unity 2018.2.7f1 (4ebd28dd9664)
Regression on Unity 2018.3.0a1 (d734fac073ec)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment