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3D Sample Scene (HDRP) template tutorial Welcome Dialog pop-up doesn't a...
To reproduce:1. Create a new 3D Sample Scene (HDRP) template project2. Wait for it to load3. Observe no Welcome Dialog pop-up Expect... Read more
Editor crashes when Cloth with SkinnedMeshRenderer has Null Bone References
Reproduction steps:1. Open user attached Project2. Open Assets\Test Scene3. Select "TestCloth crash" > "Rope" in the Hierarchy4. ... Read more
Inspector: MissingReferenceException when applying Model changes
Using an AssetPostProcessor to add a Component to an imported model (fbx), causes Unity to display an error when import settings cha... Read more
[Mobile][TMP] Link tag stops working after the first time when the link ...
Reproduction steps:1. Open attached Project "Case_1333424"2. Build and Deploy the Project to a mobile device3. Click the text in the... Read more
GameObjectLocalizer doesn't instantly update UI Text field when Global V...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/Scene 0.unity” Scene3. Enter the Play Mode4. Press... Read more
[SW-unity-6-1] Visual Element's height border position does not change w...
Steps to reproduce: 1. Create a new project2. Open UI Builder (Window -> UI Toolkit -> UI Builder)3. Add a Visual Element4. Cl... Read more
[URP] Assertion failed on expression errors are thrown on adding Rendere...
Assertion failed on expression errors are thrown on adding Renderer Features in ForwardRendererData preset asset. Steps to repro:1. ... Read more
[HDRP] Global Settings ignore the path set via Fix All in HDRP wizard
When setting up a project with HDRP wizard we can choose where to store assets. The path is ignored by GlobalSettings asset. See the... Read more
[UWP] Project fails to build when DocumentClient object is used in script
Steps to reproduce:1. Open attached project2. Bulid "Test" scene for UWP Expected result: project is successfully builtActual result... Read more
New Unity Editor design layout issues when using a different Windows UI ...
Steps to reproduce:1. Set windows UI scale to 125% or any higher percentage12. Open user-supplied project3. Select "66" in Project v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code