Search Issue Tracker
[Regression][AssetPackages] 'Done' button is corrupted when opening 'Ass...
1. Open Unity Connect window in 5.4.0b5;2. Click 'Asset packages...' button;3. Observe 'Done' button. Actual result:'Done' button is... Read more
[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...
Reproduction steps:1. Open the attached project.2. Build and run the "Main" scene for iOS.3. Application crashes. Notes:Doesn't cras... Read more
The “View Guide” link in Adaptive Performance Settings overflows to the ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more
"Select All" & "Deselect All" buttons are displayed on the "Build Profil...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Click the "Add Build Profile" button Select "Windows Ser... Read more
[Android] "mali.instrumentation.graph.work: key already added" is spamme...
How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. Switch Platform to Android4. Check... Read more
[HDRP][Tutorial] Multiple issues with the HDRP template tutorial
Steps to reproduce: Create a new project from High Definition 3D Sample template. Start following the tutorial steps. Noted Issues: ... Read more
Crash on "MoveSmall" when entering the Play mode
Reproduction steps:1. Open the attached project “CodeCrashRepro“2. Open the “Assets/_Game/Scenes/Prototypes/DebugRoomMother3Style.un... Read more
UnsafeUtility.AlignOf<T>() reports incorrect value for Explicit layout s...
Reproduction steps:1. Open project “AlignOfBugReport.zip”2. Enter Play Mode and observe “Align of test struct: 4” text displayed in ... Read more
[DOTS] [Hybrid Render V2] App crashes after building it with IL2CPP
How to reproduce it:1. Open the attached project "1357551.zip"2. Build and Run it on Android3. Observe the app Expected result: App ... Read more
"DllNotFoundException" error is thrown in the Development Player when re...
How to reproduce:1. Open the “WinNativePlugin“ project2. Open the “SampleScene“3. Make sure to enable Development Build (File > B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when a huge mesh is used for CanvasRenderer
- ChildSafetyHandles grow indefinitely when repeatedly creating and disposing NativeLists with a long‑lived custom allocator
- My Assets in Package Manager appear empty when the search is cleared and the tab is switched
- Test Shader appears twice in Material Shader selection menu
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP