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Fixed in 2021.3.29f1
Fixed in 2023.2.0a22
Votes
0
Found in
2020.3.46f1
2021.3.22f1
2022.2.13f1
2023.1.0b10
2023.2.0a8
Issue ID
UUM-32366
Regression
No
Crash on "MoveSmall" when entering the Play mode
Reproduction steps:
1. Open the attached project “CodeCrashRepro“
2. Open the “Assets/_Game/Scenes/Prototypes/DebugRoomMother3Style.unity“ Scene
3. Enter the Play mode
Expected result: Successfully entered Play mode
Actual result: Crash
Reproducible with: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a9
Reproducible on: Intel MacOS Ventura 13.1
First five lines of stack trace:
1. 0x00007FF801199E00 (mono-2.0-bdwgc) [f:\dd\vctools\crt\vcruntime\src\string\amd64\memcpy.asm:449] MoveSmall
2. 40x00007FF800F984B8 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\boehm-gc.c:1605] mono_gc_wbarrier_range_copy
3. 50x0000022D29DAD3B3 (Mono JIT Code) [C:\Users\nimic\Desktop\Unity\Unity Projects\WIWL Project\Assets\_Game\Graphics\3D\Prototypes\Debug Room\Scripts\Shop\ShopManager.cs:66] ShopManager:Start ()
4. 60x0000022DB74851D8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
5. 70x00007FF800FAE290 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\mini\mini-runtime.c:2835] mono_jit_runtime_invoke
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Resolution Note (fix version 2021.3.29f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-27537
Resolution Note (fix version 2023.2.0a22):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-27537