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0
votes
Duplicate

Editor performance drops significantly when resizing tabs on Vulkan API

Vulkan

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Jun 03, 2019

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Version/s: 2018.3.0a4, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create a new project2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Se... Read more

0
votes
Fixed

[visionOS] The child GameObject doesn't animate with the parent GameObject

Package: PolySpatial visionOS

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Jul 17, 2024

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Version/s: 1.2.3

Reproduction steps:1. Open the attached “Repro“ project2. Enable the Play To Device (Window > PolySpatial > Play To Device)3. ... Read more

0
votes
Fixed

Main Unity Toolbar buttons have different names in tooltips in Toolbar E...

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Aug 27, 2025

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Version/s: 6000.3.0a6

Steps to reproduce:1. Create a new project2. Hover over Main Unity Toolbar buttons3. Observe their tooltips4. Enter Toolbar Edit mod... Read more

0
votes
Fixed

[MacOS] Crash when changing the value of a variable whose name includes...

MacOS

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Aug 22, 2019

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Version/s: 2017.4.31f1, 2018.3.0a1, 2018.4.0f1

Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more

0
votes
Won't Fix

[LightProbes] Loading a scene while a LightProbeGroup is selected trigge...

Progressive Lightmapper

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Feb 21, 2018

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Version/s: 2018.1.0b8

To reproduce: 1. Open the project, attached by the user (LightProbeBug.zip)2. Open the "Scene0" scene3. Enter Play mode (make sure S... Read more

0
votes
By Design

UI is still visible in the Game view during runtime when Camera's Render...

Package: Scriptable Render Pipeline Core

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Jul 28, 2020

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Version/s: 7.2.0

UI is still visible in the Game view during runtime when Camera Component's Render Type is set to Overlay and Canvas Group's Alpha v... Read more

0
votes
Fixed

Switching refresh rate without switching resolution or fullscreen mode d...

Windows

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May 30, 2020

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Version/s: 2020.1.0a21

Steps to reproduce: 1. Open attached project2. Build for Windows Standalone3. Run it4. Switch to exclusive fullscreen mode at a part... Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

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Jan 22, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
Fixed

Crash on GUIView::ProcessInputEventFromAPI when navigating from Layers m...

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Jul 19, 2023

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Version/s: 2022.3.6f1

Reproduction steps:1. Create a new 3D Core project2. Open the “Layers” drop-down menu, which is found in the upper-right corner of t... Read more

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