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[Editor] Material Selector gets Material Selected only with first selection
Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more
Package references disappear when upgrading a project created with 2023....
Reproduction steps:1. Open the attached project “ReproProj“ (3D URP project created with 2023.2.16f1). Alternatively, it is possible... Read more
PropertyCallbackScope is called twice when used for Arrays
How to reproduce:1. Open the user's attached project2. In the Project window, select the Asset "test"3. Observe the Help Boxes drawn... Read more
[Mobile Notifications] iOSNotificationLocationTrigger is not firing on i...
How to reproduce:1. Open the attached 'PushNotifications.zip' project2. Build for iOS and open the Xcode project3. Deploy Xcode proj... Read more
Resources Load fails to load TextAsset when it has non-ASCII characters ...
How to reproduce:1. Open the user's project2. Open the scene "WebGLBug/TestWebGLScene"3. Press Play.Note that text appears on both s... Read more
Shadows do not change in Scene when changing shadow cascade split value ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ShadowSplitTest/ShadowSplitTest.unity” Scene3. Enter... Read more
Tiny and blurry black rectangle is displayed as a placeholder when no Te...
Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Open “Generate New Texture” window (AI > Gen... Read more
SRP Batch call gets split when two GameObjects are using the same shader...
Reproduction steps:1. Open the attached “BatchBreak” project2. Open the “Assets/SampleScene” Scene3. Open the Window > Analysis &... Read more
[Improved Prefabs] Assembly reload breaks hierarchy state for unsaved ob...
Steps:1. Add GameObject and make a prefab out of it2. Open Prefab Asset in Prefab Mode3. Turn Off 'AutoSave' toggle4. Add a few Game... Read more
[VR | Player Crash] OpenVR crashes with Vulkan callstack. Vulkan is not ...
1) Download the attached project.2) Open 'Scene'3) Set up the Vive and note the player settings---- Graphics API is set to force Dx1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text