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0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

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Sep 24, 2019

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Version/s: 2019.3.0a12

Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more

2
votes
Fixed

Package references disappear when upgrading a project created with 2023....

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Mar 26, 2024

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Version/s: 6000.0.0b13

Reproduction steps:1. Open the attached project “ReproProj“ (3D URP project created with 2023.2.16f1). Alternatively, it is possible... Read more

0
votes
Won't Fix

PropertyCallbackScope is called twice when used for Arrays

IMGUI

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Nov 13, 2021

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Version/s: 2021.2, 2021.2.1f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. In the Project window, select the Asset "test"3. Observe the Help Boxes drawn... Read more

7
votes
Fixed

[Mobile Notifications] iOSNotificationLocationTrigger is not firing on i...

Package: Mobile Notifications

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Jun 10, 2020

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Version/s: 1.3.0

How to reproduce:1. Open the attached 'PushNotifications.zip' project2. Build for iOS and open the Xcode project3. Deploy Xcode proj... Read more

0
votes
Fixed

Resources Load fails to load TextAsset when it has non-ASCII characters ...

Scripting

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May 31, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1

How to reproduce:1. Open the user's project2. Open the scene "WebGLBug/TestWebGLScene"3. Press Play.Note that text appears on both s... Read more

0
votes
By Design

Shadows do not change in Scene when changing shadow cascade split value ...

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Dec 18, 2024

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Version/s: 2022.3.55f1, 6000.0.32f1, 6000.1.0a9

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ShadowSplitTest/ShadowSplitTest.unity” Scene3. Enter... Read more

0
votes
Fixed

Tiny and blurry black rectangle is displayed as a placeholder when no Te...

Package: AI Generators

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May 22, 2025

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Version/s: 1.0.0-pre.8

Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Open “Generate New Texture” window (AI > Gen... Read more

0
votes
By Design

SRP Batch call gets split when two GameObjects are using the same shader...

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Jan 10, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

Reproduction steps:1. Open the attached “BatchBreak” project2. Open the “Assets/SampleScene” Scene3. Open the Window > Analysis &... Read more

0
votes
Not Reproducible

[Improved Prefabs] Assembly reload breaks hierarchy state for unsaved ob...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps:1. Add GameObject and make a prefab out of it2. Open Prefab Asset in Prefab Mode3. Turn Off 'AutoSave' toggle4. Add a few Game... Read more

0
votes
Fixed

[VR | Player Crash] OpenVR crashes with Vulkan callstack. Vulkan is not ...

VR

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Mar 27, 2017

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Version/s: 2017.1.0a5

1) Download the attached project.2) Open 'Scene'3) Set up the Vive and note the player settings---- Graphics API is set to force Dx1... Read more

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