Search Issue Tracker

0
votes
Won't Fix

Editor hangs when GameObject is dragged underneath and released when blu...

Scene Management

-

Aug 01, 2022

-

Version/s: 2023.1.0a5

1. Create a new project2. Create a scene3. Add a GemaObject to the scene4. Drag it down and release when a blue line appears==> E... Read more

1
votes
Duplicate

Errors "Trying to read value of type Float while reading a value of type...

-

Sep 16, 2025

-

Version/s: 6000.3.0b2, 6000.4.0a1

Steps to reproduce: 1. Open the attached Project2. Navigate to Edit > Project Settings > Input System Package3. Observe the Co... Read more

0
votes
Fixed

Memory Profiler - Session groups unfold automatically at any given time

Package: Memory Profiler

-

Dec 12, 2023

-

Version/s: 1.1.0

Current behaviour:The session list unfolds completely when the following happens: When the focus shifts to UnityEditor. In other wor... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

-

Jan 14, 2020

-

Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

0
votes
Won't Fix

CPU usage time for the CullScriptable method is ~1 ms per 200 portals wh...

Culling

-

Sep 02, 2022

-

Version/s: 2020.3.39f1, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Open the attached “1334716” project2. Build And Run the project Scenes on Android with the “Development Build” f... Read more

0
votes
Fixed

Imported humanoid's animation has some bones rotation errors

Animation

-

Aug 10, 2016

-

Version/s: 5.3.5f1

How to reproduce:1. Open the attached project2. Open and play "scene" scene3. Notice that humanoid is not holding "gun" with both ha... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

-

Mar 04, 2016

-

Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

0
votes
Fixed

invalid subscript 'zw' error when attempting player build with lit mesh ...

Visual Effects

-

May 23, 2022

-

Version/s: 2020.3.35f1

Repro steps:1. Import the attached package in an HDRP-enabled project2. Add the TestScene to the build settings3. Attempt a player b... Read more

0
votes
Active

WebGL build dependencies are not refreshed until the Editor is restarted

Build Systems

-

Sep 11, 2025

-

Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2, 6000.4.0a5, 6000.5.0a1

Reproduction steps:1. Open the “IN-113016” project2. In Build Profiles (File > Build Profiles), activate the Web Build Platform3.... Read more

0
votes
Won't Fix

FixedUnscaledDeltaTime and unscaledDeltaTime return huge values on the f...

Input

-

Feb 14, 2018

-

Version/s: 2017.3.0f3

To reproduce: 1. Open the project, attached by the tester (UnscaledTimeBug.zip)2. Open the "scene" scene3. Enter Play mode4. Observe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.