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0
votes
By Design

[URP][Android] _SCREEN_SPACE_OCCLUSION keyword is not turned off in Shad...

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Mar 12, 2023

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Version/s: 2021.3.20f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Steps to reproduce:1. Open the attached user's project "SSAO BuildTest.zip"2. Open the "Assets/Scenes/SampleScene.unity"3. Build to ... Read more

3
votes
Won't Fix

[OpenXR] Single Pass Instanced rendering distorted right eye view using ...

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May 25, 2022

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Version/s: 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached project "AmdXR.zip"2. Connect Oculus Quest headset via Link3. Enter Game Mode and observe ri... Read more

0
votes
Fixed

The Prefab Scale values are set to zero when the Prefab with a nested ca...

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Aug 28, 2023

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Version/s: 2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Open the “IN-52631_repro.zip“ project2. Open the “TestScene“3. In the Hierarchy select the RootCanvas->Owning... Read more

1
votes
Not Reproducible

Setting Screen.orientation to portrait mode does not disable autorotatio...

iOS

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Feb 01, 2022

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Version/s: 2019.4, 2019.4.35f1, 2020.3

Reproduction steps:1. Download and open the attached "bug-screen-orientation.zip" project2. Build and deploy the project to iOS3. St... Read more

0
votes
Fixed

Imported humanoid's animation has some bones rotation errors

Animation

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Aug 10, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Open the attached project2. Open and play "scene" scene3. Notice that humanoid is not holding "gun" with both ha... Read more

0
votes
Fixed

[Android][GLES3] Using framebufferfetch and sampling a texture at the sa...

Mobile

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Aug 20, 2020

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Version/s: 2019.1.0b10, 2019.3.15f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android3. Check for errors in the logcat Actual: GLSL link error: Error: uni... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

1
votes
Fixed

Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific p...

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Nov 20, 2024

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Version/s: 2022.3.53f1

Steps to reproduce:1. Open the “user's attached project”2. Observe Unity freeze or crash Reproducible with versions: 2022.3.31f1, 20... Read more

0
votes
Won't Fix

FixedUnscaledDeltaTime and unscaledDeltaTime return huge values on the f...

Input

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Feb 14, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open the project, attached by the tester (UnscaledTimeBug.zip)2. Open the "scene" scene3. Enter Play mode4. Observe... Read more

0
votes
Fixed

Crash on ParticleSystem_ShapeModule_CUSTOM_set_sprite_Injected when chan...

Visual Effects - Legacy

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Mar 06, 2021

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Version/s: 2020.1.0a19, 2020.2, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project ('case-1319658.zip')2. Open the 'SampleScene' Scene3. Enter Play Mode Reproducible wit... Read more

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