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0
votes
Won't Fix

"Global event received: domain-reload" written out as warning to editor ...

Themes

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Feb 23, 2017

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Version/s: 2017.1.0a2

This gets printed to the warning log on every domain reload: Global event received: domain-reload (Filename: C:/Projects/unity/Edito... Read more

0
votes
Fixed

[DXR] Scene view renders black artifacts when Scene contains Reflection ...

Package: Scriptable Render Pipeline HD

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Aug 05, 2020

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Version/s: 9.0.0-preview.33

How to reproduce:1. Open the attached project named "DXRArtifacts"2. Open the Sample Scene3. Move the Camera around the Scene4. Obse... Read more

0
votes
Duplicate

[GLCore][GLLegacy][OSX] Color picker produces artifacts

OpenGL

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Mar 18, 2016

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Version/s: 5.4.0b10

Info:Color picker selecting results in artifcats. It is regression fomr b10, used to work in b9. I checked changsets between them, b... Read more

0
votes
Won't Fix

[URP][MacOS] Getting Light artifacts in a Scene view with multiple Refle...

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Aug 10, 2022

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Version/s: 2020.3.38f1

Reproduction steps:1. Open the attached Unity project "iOSFlickeringIssue.zip"2. Go to File > Build Settings and select iOS Platf... Read more

0
votes
By Design

[XR] Compiling for Cardboard, the InputDebugger reports that a DaydreamH...

Package: Input System

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Oct 18, 2018

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Version/s: 0.0.9-preview

Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/212 Is this because of something we are doing, or... Read more

0
votes
By Design

[Mobile] Light bleeds through a wall when there are faraway light sources

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Oct 29, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1, 6000.1.0a2

Reproduction steps:1. Open the user’s attached “ShadowsFlickerUnity6Test” project2. Open the Build Profiles Window (File > Build ... Read more

0
votes
Fixed

Editor crashes when assigning Universal's RP Forward Renderer Data to Cu...

Package: Scriptable Render Pipeline Core

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Aug 27, 2019

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Version/s: 6.9.1

Steps to reproduce:1. Create a new project2. Install Universal RP from package manager3. Create Project View -> Create -> Rend... Read more

0
votes
Duplicate

The Profiler can't be connected in WebGL builds when building in multith...

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Oct 10, 2023

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Version/s: 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8

How to reproduce:1. Open the user-attached project “webgl-multithreading”2. Open the “Build Settings”3. Make sure “Autoconnect Profi... Read more

0
votes
Fixed

[ECS] Locking the Inspector of an Entity from Entity Debugger while in P...

Package: Entity Component System (ECS)

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Feb 11, 2020

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Version/s: 0.5.1-preview.11

How to reproduce:1. Open attached project "InspectorLock.zip" and scene "SampleScene"2. Enter Play Mode3. In Entity Debugger window,... Read more

0
votes
Not Reproducible

After saving the project and pressing Alt+f4 unity crashes

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Jul 28, 2016

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Version/s: 5.3.6f1

Steps to reproduce:1. Open attached project or create a new one.2. Create multiple objects or do other similar changes in the projec... Read more

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