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1
votes
Won't Fix

[iOS] App crashes with "A command encoder is already encoding to this co...

Metal

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Jun 02, 2022

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Version/s: 2019.4.33f1

How to reproduce:1. Open the attached project ("unity.zip")2. Build an Xcode project and open it3. Open /Libraries/<user's librar... Read more

0
votes
By Design

[IL2CPP] "AmazonServiceException: Unable to find credential" exceptions ...

IL2CPP

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Apr 18, 2019

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Version/s: 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download the project from the attached Unity cloud link in the edit field2. Open the project in the Editor and e... Read more

0
votes
By Design

[Android] Scene has splash screen's background color hue while PlayFullS...

Android

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Feb 09, 2017

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Version/s: 5.5.1p3

Resolution: Add UnityEngine.Rendering.SplashScreen.isFinished check before playing the video. Steps to reproduce: 1. Open attached p... Read more

0
votes
Won't Fix

[iOS] Crashes when using ILeaderboard.GetScores(Action<bool> callback); ...

iOS

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Aug 03, 2016

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Version/s: 5.3.6f1

To reproduce:1. Open attached project2. Build it to iOS and run3. Press "AUTHENTICATE"4. Press "OWN SCORE"The app should now crash. ... Read more

0
votes
By Design

Using a loop pose in an animation slightly affects the mid-point of the ...

Animation

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Oct 17, 2018

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Version/s: 2017.4.12f1

How to reproduce:1. Open the user-submitted project2. Enter Play mode3. Click on the "Bounce, with loop-pose" button and observe the... Read more

0
votes
Fixed

CullPerObjectLights have ms increase every frame when Light Probe proper...

Progressive Lightmapper

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Jan 28, 2021

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Version/s: 2017.3, 2018.4, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "CullPerObjectLights.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the ... Read more

0
votes
Fixed

[Android] Content type with PUT request with no upload handler shows "ap...

Android

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Aug 16, 2019

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Version/s: 2018.4.3f1, 2019.1

To reproduce:1. Open attached project2. Build and run to the Android platform3. Check the logcat4. Observe content type is set to "a... Read more

0
votes
Feature Request

"ProcessRootMotion" method is called when "Apply Root Motion" is disable...

Mecanim Animation

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Oct 03, 2025

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Version/s: 6000.0.58f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Open the attached “IN-118908_ProcessRootMotionPerformanceBug” project2. Open the “SampleScene”3. Enter Play mode... Read more

0
votes
Won't Fix

Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...

Asset Bundles

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more

0
votes
Won't Fix

EditorUtility.SetDirty doesn't always lead to Save and AssetDatabase.Sav...

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Jun 25, 2024

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Version/s: 2021.3.40f1, 2022.3.35f1, 6000.0.8f1

How to reproduce:1. Open the “SetDirtyBug“ project2. Open the “SampleScene“3. Duplicate the “Assets/My Scriptable Object.asset“ in t... Read more

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