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[UI] Sprites display incorrectly using nested canvas in Linear color space
To reproduce:- Open the attached project- Make sure editor is in Linear mode, press play.- Both squares should look identical, but t... Read more
Unity crashed when closing the New Project window
- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more
Unity crashes when closing the Sign in Window from Cloud Hub
- Make sure you open a project in Work Offline mode- Open the Coonect Window- Press Sign in- Close the window that opensUnity crashe... Read more
EditorGUIUtility.PingObject doesn't work correctly with two-column Proje...
How to reproduce: 1. Open a new project2. Import attached package (bug.unitypackage)3. Open scene SomeDir/test.unity- Make sure no g... Read more
Exiting movie after orientation change causes black screen
Exiting movie after orientation change (Changing orientation in script from portrait to autorotation, playing video and exiting it) ... Read more
Shader compilation errors with the NFAA antialiasing effect
The NFAA antialiasing effect in the standard assets requires Shader Model 3.0. However, it lacks a proper shader target declaration ... Read more
Directional Specular realtime lightmaps don't work in the player
Specular reflections, that seem OK in the editor, do not appear neither the x86 nor the 64 bit version of the windows build. http://... Read more
UI interactions don't react to the pointer at all
How to reproduce: 1. Open a new project2. Create any interactive UI object (button, inputfield, etc.)3. Play the scene4. Try to inte... Read more
Unity doesn't mark scene as changed after breaking prefab instance
To reproduce:1.Create new project and a scene.2.Make any object and create prefab out of it.3.Save scene.4.Select prefab in scene an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor