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[AssetBundle] Setting assetBundleName in OnPreprocessAudio() crashes Unity
Steps to reproduce this issue: 1. Open the attached project2. It has a script with few lines:void OnPreprocessAudio() {assetImporter... Read more
Unnecessary check is performed in a Rigidbody during the deactivation of...
How to reproduce: 1. Open new project2. Create a single Capsule game object and attach a Rigidbody component to it3. In the Rigidbod... Read more
[HingeJoint] Limits snap incorrectly at +-180 when torque is applied
Steps to reproduce this issue: 1. Open the attached project2. Open the scene3. There are 4 rigidbodies (Cubes) in the scene with Hin... Read more
[GPUUsage] GPU Profiler spammes Log and makes Editor unusable after stop...
Steps to reproduce: 1. Create a new Unity project2. Open the profiler window3. Add a GPU profile (Add profiler -> GPU)4. Click on... Read more
Finally block is not called when using WebGL player
Steps to reproduce this issue: - Open the attached project- Add the attached scene to the build- Select WebGL as build target- Chang... Read more
[LoadLevel] After level is loaded "level (-1) couldn't be loaded....." e...
Steps to reproduce this issue: 1. Open 'ApplicationLoadLevel' project2. Open 'level1'3. Play the scene4. 'level2' is loaded5. "Level... Read more
Mixed lights don't produce Specular reflections when light probes are pr...
How to reproduce: 1. Open project forRepro2. Open scene test.unity- Scene contains a set of assorted shapes of both dynamic and stat... Read more
Inconsistent collisions when colliding with surfaces made of one collide...
Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more
AudioClip.GetData wrapping bug
To reproduce:1. Open attached project2. Open test scene3. Press play4. Hear the last targetLength samples of the clip5. Stop scene6.... Read more
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