Search Issue Tracker
0
votes
Fixed
Editor crashes when EditorUtility.UnloadUnusedAssetsImmediate is called
Reproduction steps:1. Open the user’s attached project2. Select from the top menu Debug > UnloadUnusedAssetsImmediate Expected re... Read more
7
votes
Fixed
Flickering black pixels in the Game View when Volumetric Clouds with Loc...
Reproduction steps: Open the attached project Open the “/Assets/OutdoorsScene.unity” Scene Enter the Play Mode Observe the Game View... Read more
8
votes
Fixed
MovedFrom attribute doesn't work on prefab overrides
Quick summary: When a SerializeReference object creation is recorded in a PropertyModification, and that type is missing, then the e... Read more
0
votes
Won't Fix
[IL2CPP] iOS build fails when building on a different machine/user due t...
How to reproduce:1. Open the attached project (Google Drive link)2. Build And Run Expected result: Xcode project builds successfully... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShaderGraph Graph Inspector "Vector4" W label is always truncated to "..."
- Transform Scale "Enable constrained proportions" button appears low-resolution at display scaling ≥ 225%
- Active USS StyleSheet name is not bolded after setting it as active in UI Builder
- "Will this app be targeted to children as defined by applicable laws?" dropdown shows "Please select" placeholder after relinking the project
- Crash on "EXC_BAD_ACCESS" when exiting the application