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0
votes
Fixed

Camera not rendering HDR when having a ARGB32 render texture set

Graphics - General

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Apr 04, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project.2. Open the "asdf" scene.3. Play the scene.4. Open Frame Debugger (Window > Frame... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Fixed

[iOS] Increased memory usage on empty project

Mobile

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Feb 26, 2018

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Version/s: 2017.3.0b1

Reproduction steps:1. Create a new project.2. Build it for iOS.3. Wait until memory usage increase starts to stall.3. Compare memory... Read more

0
votes
Fixed

E-mail section doesn't support non ASCII characters

Connect

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May 19, 2015

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Version/s: 5.1.0f1

Steps to reproduce : - open the login window- in the input field type something like testemailæø@gmail.com- press enter and notice t... Read more

0
votes
Fixed

Nested Foldout Error in Lightmap Switcher when using Auto Showroom templ...

Templates

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Feb 15, 2021

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Version/s: 2020.2.4f1, 2020.3

Reproduction steps:1. Open the Auto Showroom Template2. Select Showroom > LightmapSwitcher in the Hierarchy3. Expand Settings in ... Read more

0
votes
Won't Fix

HelpBox visuals in the "Tilemap" component are not aligned with the late...

IMGUI Controls

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Dec 11, 2025

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Version/s: 6000.5.0a3

Steps to reproduce: Create a project using the Universal 2D template Select "Main Camera" in the "Hierarchy" Click "Add Component" i... Read more

0
votes
Fixed

UITK Custom Shader with Screen Positon node doesn't compile

UI Toolkit Graphics

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Sep 24, 2025

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Version/s: 6000.3.0a2, 6000.4.0a1

Steps to reproduce: Create a new UITK Shader Graph Add a Render Type Branch node Add a Defualt Texture node and override the Texture... Read more

0
votes
By Design

Camera.stereoActiveEye returns default eye (left) if called through OnPr...

VR

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Nov 29, 2016

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Version/s: 5.5.0f2

Reproduction steps:1. Open the attached project2. Enable VR support if it is not.3. Open "Scene" scene4. Enter Playmode Expected res... Read more

0
votes
Duplicate

[Android] Distorted particle system on a device

Android

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Aug 25, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project and open in Unity2) Switch platform to android3) Build and Run 'MainGame' scene on ... Read more

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