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Flipped Sprites are not culled correctly
Steps to reproduce:1. Open attached project's scene "bugScene".2. Enter play mode.3. Observe - non flipped sprite is culled correctl... Read more
Opening emoji tab on iOS 9.x keyboard throws "Unable to simultaneously s...
1. Open attached project2. Build to iOS3. Press on inputfield and click emoji icon to open emoji keyboard4. "Unable to simultaneousl... Read more
Display stretched larger than screen when running at nonnative resolution
To reproduce:1. Open the project (or message me for a 44 MB repro project)2. Build to windows3. Run in fullscreen in non-native reso... Read more
[iOS] Argument out of range exception is thrown when adding iOS emoji in...
1. Open attached project2. Build to iOS3. Select inputfield and click on emoji icon to open emoji tab4. Click any emoji till excepti... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more
[Mesh]Probuilder generated gameobject throws NullReferenceException
To reproduce:1. Open attached project (repro758050.zip)2. Play Audio Visuakizer scene3. Notice UnityEngine.Mesh.set_triangles error ... Read more
Sprite ordering doesn't work for specific sprite which uses custom shader
How to reproduce:1. Open the attached project2. Open "PalleteSprite" scene3. Notice that even if "Lamp - order broken" has Order in ... Read more
Assigning value type to multiple parameters in same line will crash Unity
Steps to reproduce: 1. Open attached project "MultiAssign.zip"2. Open scene "repro"3. Run scene and Unity freezes (sometimes crashes... Read more
[OSX] Unity crashes on play when "Virtual Reality Supported" is enabled
Reproduction steps:1. Open attached "case_759893-vrball" Unity project.2. Play the project with any scene.3. Unity crashes.4. Open s... Read more
Creating new GameObject crashes Editor after loading scene in Single mod...
Reproduction steps: 1) Open attached "CrashTest" project and proceed to scene "a".2) Go into playmode. Expected behavior: Scene "a" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project