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[Android] The build fails when Identification Package Name has two segme...
How to reproduce:1. Open the user's attached "BundleNameTest.zip" project2. Build the project on an Android Platform Expected result... Read more
[HDRP] Editor Rendering Debugger Avg, Mix, Max fields do not show any va...
Steps to reprdocue:1. Create a new HDRP project2. Enter playmode3. Enter Rendering Debugger -> Display Stats4. Observe no values ... Read more
[iOS] "Command buffer is aborted" error is thrown when using DXC compiler
Reproduction steps:1. Download and open "ShaderDXCBug.zip" project2. Build the project for iOS3. Observe the Xcode console Expected ... Read more
Documentation page is not displayed for the user when he clicks on a que...
To reproduce: 1. Open HUB;2. Create a new project;3. Go to "Project" window, in "Assets" section select "Scenes" folder;4. Go to "In... Read more
“Open reference for Scene Asset” tootip text is not fully displayed
To reproduce: 1. Open HUB;2. Create a new project;3. Go to "Project" window and select "Scenes" folder;4. Click on a "SampleScene";5... Read more
[Android][URP] BakedLit shader isn't compatible with SRP Batcher when us...
How to reproduce:1. Open the user's attached "T1223348 Baked Lit SRP" project2. Toggle on the "Development Build" flag in the "File ... Read more
[Android] Addressable Asset loading time is increased when Building on A...
Reproduction steps:1. Open the user's attached "addressables-repro.zip" project2. Change Addressables package version to 1.18.93. Go... Read more
[Input System] Events from non-default Action Maps are invoked when UI T...
Reproduction steps:1. Open the attached "1388797.zip" project2. Open the "New Scene" Scene3. Enter the Play mode4. Left-click on the... Read more
[WebGL] Build fails with emcc2: error when "-s BINARYEN_TRAP_MODE" argum...
Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: Project is builtActual result: Build fails w... Read more
NetworkObjectReference does not check for null before casting to GameObject
This seems to be a null check. We don't have a repro project.Can we verify that adding a null check is possible and fix the issue. Read more
All about bugs
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Latest issues
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