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Use-after-free crash bug in IL2CPP
If il2cpp is shutdown/restarted multiple times (such as when running LoadUnload tests) there is a use-after-free case shown here: {c... Read more
[Backport] [iOS] Caret is getting placed in the middle of a text when ty...
How to reproduce: 1. Open project "bug-ios-inputfield-caret.zip" 2. Go to the Build Settings, select iOS, and deploy the app to the ... Read more
Platform mouse-over tooltips do not work in the Project's Quality Settin...
Steps to reproduce: 1. Create a new project 2. Open "Edit -> Project Settings -> Quality" 3. Hover the cursor over the "Levels" icon... Read more
The creating and import of a new script in Editor became really slow in ...
Checked with new HDRP project and the time taken for creating new script has increased: 2020.3 - around 1 sec; 2021.2 - around 3-4 s... Read more
Editor installation Built-In packages get corrupted when meta files seem...
How to reproduce (according to the user, not directly reproduced locally): 1. Create a new project (for ex. on 2020.3.0f1) 2. Upgrad... Read more
[HDRP] Adding Custom Volume Pass component results in ArgumentOutOfRange...
Reproduction steps: 1. Open user attached project 2. Select any object in Hierarchy 3. In Inspector click on Add Component 4. Add th... Read more
Assets dependencies load in the wrong order resulting in "None" being re...
Reproduction steps: 1. Open attached project "Reference.zip" 2. In Project window, select Assets/Content/MTFLocalizationManager.asse... Read more
Player crashes with null pointer dereference in MemoryManager when large...
Reproduction steps: 1. Open user attached Project 2. Change to x86 (32bit) Architecture 3. Build and Run Expected result: The Build... Read more
[Linux] Pasting text doesn't work when using "Right Click" -> "Paste"
How to reproduce: 1. Open a new Unity project 2. Copy "com.unity.postprocessing" to clipboard 3. Open Package Manager -> Add pack... Read more
Sub-Scene shader fog variants missing when using buildconfig and subscen...
Steps: 1. Download small repro in comment (1363446_SmallRepro.zip) 2. Open project 3. Open ManagerScene scene, hit play, on GameView... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "New" Label overlaps long Asset names in Import Unity Package Window
- Rotation values flip in animation when importing FBX with a generic rig
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected