Search Issue Tracker
"Cannot connect to local package manager server" error is thrown when us...
Reproduction steps:1. Open "File Explorer"2. Go to "C:\Users\<username>\AppData\Local\Unity"3. Delete "cache" folder4. Open at... Read more
Editor does not inform the user that a project is located in an unsuppor...
Reproduction steps:1. Create a new project in an unsupported file system (e.g. exFAT, FAT32) Expected result: an error or warning me... Read more
Silent crash when building to Standalone
How to reproduce:1. Open the attached project (link in the edit)2. Build to Standalone --Observe the crash Reproducible with: 2020.1... Read more
[Shuriken] Particles with Rate Over Distance does not emit when moving t...
How to reproduce:1. Open attached project "case1266878.zip" and scene "SampleScene"2. Enter Play Mode and observe Game View3. In Hie... Read more
[UI] Unable to provide Custom color selection for UVs in Lightmaps
"think yellow for UVs might not be the best colour, since it’s very bright and on a lightmap you’re often dealing with white areas. ... Read more
[Bug] Shaders using SV_RenderTargetArrayIndex with tessellation stages f...
How to reproduce :1. Open "845-XR-Texture2DArrayIndexTess" Scene in the attached "845-XR-Texture2DArrayIndexTess.zip" Project2. Make... Read more
[Shuriken] Particle travels a shorter distance when in Play Mode
How to reproduce:1. Open project from the attached file "1257373.zip"2. Open the Scene View and select "Particle System" GameObject ... Read more
Simulated touch phase oscillates between "Moved" and "Stationary" when m...
How to reproduce:1. Open attached project "DeviceSimBugs.zip"2. Open Device Simulator Window3. Open SampleScene4. Enter Play Mode5. ... Read more
[iOS] Storyboard shows in landscape orientation for a second even though...
Steps to reproduce: 1. Open attached project (test-portrait.zip)2. Switch to iOS3. Make sure that 'Orientation' is set to 'Auto Rota... Read more
[Shuriken] Editor freezes when Sub Emitter option is clicked from Partic...
In Particle System, Create and assign a Particle System as Sub Emitter. now create its preset. On clicking Sub Emitter Property in p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons