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Duplicate identifier error message appears while saving prefab
Steps:1. Open attached "TestPackage" package2. Open Scene173. Drag and drop Capsule10 GameObject to the Project Browser4. Choose "Or... Read more
Handles.RotationHandle and Handles.PositionHandle trigger prefab overrid...
Steps to reproduce:1. Open the attached project2. Open "empty scene"3. Notice that the "Shotgun" prefab already has an override (if ... Read more
Undo operation doesn't undo an instance of prefab which was previously d...
Steps to reproduce:1. Create a new project2. Create a Cube GameObject in Hierarchy3. Drag the Cube GameObject to the Project View to... Read more
Sometimes some prefabs become corrupt in Library and appear empty in Hie...
Reproduction steps:1. Open the attached "EmptyPrefabIssue.zip" project2. Select the "PlayerItem" prefab from the "Assets" folder3. O... Read more
Assertions and errors appear while undoing prefab asset replacement
Steps:1. Add UI -> Slider GameObject to Hierarchy2. Add UI -> Scroll View GameObject==> It will be parented to the same Can... Read more
Prefabs with a Light Component are listed in the Light Explorer when the...
How to reproduce:1. Open the user's attached "New Unity Project (5).zip" project2. Open the "SampleSceneMany" Scene3. Go to Window -... Read more
Enabling indirect denoising and gaussian AO filter causes bright halos w...
Steps to reproduce: 1. Download and import the attached repro project2. Open the Scene "SampleScene.unity"3. In the lighting window,... Read more
Crash in OpenCLRenderLightProbeBuffers after pressing Generate Lighting ...
Steps to repro: Open the attached project and SampleOutdoorsA scene on the macOS machine; In the Lighting window (Window>Renderin... Read more
[iOS] Additional "Depth only" HUD Camera flickers with Google Cardboard ...
How to reproduce:1. Open project "FlickerTest.zip"2. Build for iOS and deploy it to a device3. Press the "Skip" button and observe t... Read more
Crashes with InterfaceActionInvoker2<int, Il2CppObject*> when launching ...
Reproduction steps:1. Open the attached user's project2. Build and run it with IL2CPP Expected result: The build finishes and launch... Read more
All about bugs
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