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0
votes
By Design

Timeline Post-playback state is ignored when Timeline is in preview duri...

Timeline

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Mar 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open SampleScene from attached project "Timeline_Post-PlaybackState.zip"2. Open Timeline3. Select "Timeline" o... Read more

0
votes
Fixed

[iOS] Standard Collections make an unnecessary call to a slow IsReferenc...

IL2CPP

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Apr 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS platform and build3. Open Xcode4. ... Read more

0
votes
Won't Fix

[Android] Frequently changing the vSyncCount causes a black screen flicker

Mobile

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Apr 04, 2019

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Version/s: 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open attached project2. Build & Run to an Android device3. Observe the flickering Expected result: changin... Read more

1
votes
Duplicate

Kinematic Rigidbody does not follow it's non-Kinematic Rigidbody parent

Physics

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Apr 04, 2019

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Version/s: 2018.3.10f1, 2018.3.11f1, 2019.1.0b7, 2019.2.0b6

How to reproduce:1. Open the attached "case_1143401-KinematicChildBug" project2. Open "SampleScene"3. Open the Physics Debug window ... Read more

0
votes
Fixed

Profiler shows 1 static body under Physics (2D) when profiling an empty ...

Physics2D

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Apr 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new Unity project2. Open the Window > Analysis > Profiler3. Record Play Mode/Edit Mode4. See the ... Read more

0
votes
Fixed

WebGL Player does not detect focus lost when clicking outside of the gam...

WebGL

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Feb 21, 2019

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Version/s: 2018.3.0f2

Steps to reproduce:1. Download and open the attached project2. Build and run for WebGL3. Press and hold any of the arrow keys4. Clic... Read more

0
votes
Won't Fix

Disabling lighting in Scene View does not clear baked lighting resulting...

Progressive Lightmapper

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Apr 05, 2019

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Version/s: 2019.1.0b10

Repro:01 - Ensure Auto is enabled (Lighting Settings >)02 - Create a Scene with a cube and a plane.03 - Make these objects Static... Read more

0
votes
Fixed

[iOS] Build fails with HockeyAppUnityIOS Plugin when Automatically add c...

Mobile

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Apr 01, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Make sure that in Menu bar-> File-> Build Settings-> PlayerSettings-> Ot... Read more

2
votes
Fixed

[Linux] Sprite Editor slice window disappears when trying to change slic...

Linux

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Apr 02, 2019

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Version/s: 2019.2.0a8, 2019.2.0a9

How to reproduce:1. Open the user's originally attached project ('Junk.zip')2. Open 'unity' Sprite, make sure the mode is set to Mul... Read more

2
votes
Won't Fix

CapsuleCastAll doesn't hit the Mesh Collider it starts in if the Mesh Co...

Physics

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Apr 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open submitted project (CapsuleCast)2. Enter Play Mode and see the Console window Expected result: Cast (before ... Read more

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