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Platform mouse-over tooltips do not work in the Project's Quality Settin...
Steps to reproduce: 1. Create a new project 2. Open "Edit -> Project Settings -> Quality" 3. Hover the cursor over the "Levels" icon... Read more
The creating and import of a new script in Editor became really slow in ...
Checked with new HDRP project and the time taken for creating new script has increased: 2020.3 - around 1 sec; 2021.2 - around 3-4 s... Read more
Editor installation Built-In packages get corrupted when meta files seem...
How to reproduce (according to the user, not directly reproduced locally): 1. Create a new project (for ex. on 2020.3.0f1) 2. Upgrad... Read more
[HDRP] Adding Custom Volume Pass component results in ArgumentOutOfRange...
Reproduction steps: 1. Open user attached project 2. Select any object in Hierarchy 3. In Inspector click on Add Component 4. Add th... Read more
Assets dependencies load in the wrong order resulting in "None" being re...
Reproduction steps: 1. Open attached project "Reference.zip" 2. In Project window, select Assets/Content/MTFLocalizationManager.asse... Read more
Player crashes with null pointer dereference in MemoryManager when large...
Reproduction steps: 1. Open user attached Project 2. Change to x86 (32bit) Architecture 3. Build and Run Expected result: The Build... Read more
[Linux] Pasting text doesn't work when using "Right Click" -> "Paste"
How to reproduce: 1. Open a new Unity project 2. Copy "com.unity.postprocessing" to clipboard 3. Open Package Manager -> Add pack... Read more
Sub-Scene shader fog variants missing when using buildconfig and subscen...
Steps: 1. Download small repro in comment (1363446_SmallRepro.zip) 2. Open project 3. Open ManagerScene scene, hit play, on GameView... Read more
"Trying to render a batch from the Hybrid Renderer V2 with SRP Batcher O...
Reproduction steps: 1. Open the user's attached project "My project (1).zip" 2. Build and Run the project 3. Observe the Development... Read more
Memory leak when previewing a prefab with a scene that has many lights
Steps: 1. Open attached project (MemLeak.zip) 2. Open Master scene 3. Make sure SceneView is opened and looks at all the lights ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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