Search Issue Tracker
[GLES3] Shader doesn't compile when step() * step() multiply is used
Reproduction steps:1. Open the attached 'Archive' project.2. Set graphics API to GLES3.3. Build and run the '1' scene on a mobile de... Read more
Github dll crashes Unity when entering and immediately exiting Play mode
To reproduce:1. Import attached crashing dll's to any project's assets (GitHubCrashingDLL.zip)2. Enter and immediately exit Play mod... Read more
Timeline: Animator Reference on game object causes issues in Play mode
To reproduce: 1. Open the project, attached by the tester (see link in the edit)2. Open the "Tanks Timeline" scene3. Enable the Main... Read more
Timeline: Re-assigning reference and removing the reference to camera on...
To reproduce: 1. Open the project, attached by the tester (find download link in the edit)2. Open the "Tanks Timeline" scene3. Selec... Read more
Moving 2D sprite is laggy in Editor
To reproduce: 1. Open the project, attached by the user (jerky_movment.zip)2. Open the "s1" scene3. Enter Play mode4. Observe how re... Read more
[Linux] Crash running Editor -batchmode -nographics
Reproduction steps: 1. Launch Terminal2. Write: "/opt/Unity/Editor/Unity -batchmode -nographics"3. Press Enter and wait for Unity to... Read more
[Android] Audio plugins not loaded if the lib name does not match the Wi...
Reproduction steps:1. Open the attached project;2. Build the scene "Test" on a device;3. Open the built app;4. Move the slider and l... Read more
[Mobile] Light of the shuriken is almost invisible on mobile phones
Steps to reproduce: 1) Download attached project and open in Unity2) In Hierarchy window, select Sparks >> Inspector window &g... Read more
[UWP] Cannot build player with IL2CPP backend because of UnityEngine.Ana...
Reproduction steps:1. Try to build any project using 2017.2 release with IL2CPP scripting backend2. Fails with following output: Cat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code