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Screen position starts from around 30,30 instead of 0,0 with mobile devices
Steps to reproduce: Open the "InputSystem-TestProject" project In File > Build Settings switch to Android Platform Build and Run ... Read more
Deleting scripts in quick succession causes CS2001 compiler errors
To reproduce:1. Open attached project "test1.zip"2. Open NewBehaviourScript1.cs with Visual Studio3. Delete the file from Visual Stu... Read more
Input System package 'ArgumentException: Invalid user' error is thrown w...
To reproduce:1. Open attached project ("case_1198889-Sample.zip")2. Open Assets > Scenes > "SampleScene"3. Press Play, select ... Read more
The textures in the Editor appear blurry when disabling and re-enabling ...
How to reproduce:1. Open the user's attached "HDRPTexStreamingTest.zip" project2. Open the "SampleScene" Scene3. Go to File -> Bu... Read more
Transition blend handles should not be inversable
Transition blend handles should not be inversable 1. What happenedWhen manipulating the transition blend handles (blue start/end han... Read more
HideFlags does not work on instantiated prefabs when using a custom class
To reproduce:1. Open the QA's attached project2. Open the scene "SampleScene" and play it3. Go over all selections in the custom "To... Read more
Unity freezes after launching the project
Steps to reproduce: 1. Open the attached project.2. Click anywhere in the editor. The editor freezes and the program is not respondi... Read more
5.4, IsFinite(outDistanceForSort) error messages, something to do with w...
- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more
[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...
To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more
[iOS] No details about the notification that opened the app are present ...
Steps: Open the "Main" project Build and Run to the iOS Platform In the application press the "Every parameter except alert" button ... Read more
All about bugs
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Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation