Search Issue Tracker
Deleting scripts in quick succession causes CS2001 compiler errors
To reproduce:1. Open attached project "test1.zip"2. Open NewBehaviourScript1.cs with Visual Studio3. Delete the file from Visual Stu... Read more
[APV] "System.NullReferenceException" error is thrown when Generating Li...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Lighting window (Window > Rendering > Lighting)3. Press the “... Read more
A child Canvas with Override Sorting is not rendered when opening a proj...
How to reproduce:1. Open the attached project2. Observe the Game view Expected result: A red box is visibleActual result: Red box is... Read more
Unity process left hanging after uninstall
Uninstall Unity (I did reproduce this with Unity 2017.1.0a4 and a5) and and once the uninstall operation is done open Process Monito... Read more
Transition blend handles should not be inversable
Transition blend handles should not be inversable 1. What happenedWhen manipulating the transition blend handles (blue start/end han... Read more
HideFlags does not work on instantiated prefabs when using a custom class
To reproduce:1. Open the QA's attached project2. Open the scene "SampleScene" and play it3. Go over all selections in the custom "To... Read more
Unity freezes after launching the project
Steps to reproduce: 1. Open the attached project.2. Click anywhere in the editor. The editor freezes and the program is not respondi... Read more
5.4, IsFinite(outDistanceForSort) error messages, something to do with w...
- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more
[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...
To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more
Light artefacts visible in Scene and Game view when changing Cube GameOb...
Steps to reproduce:1. Create project using 3D URP template2. Create Cube GameObject in the project3. Make sure Cube GameObject is se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used