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Decimal function values are incorrect when running the build with IL2CPP...
How to reproduce:1. Open the project “IN_6732”2. Press File → Project Settings → Player3. Set Scripting Backend to IL2CPP4. Press Fi... Read more
Editor crashes on Play Mode when using Voxel Play Environment Script
How to reproduce:1. Open the attached project “IN-9878_Unity-Multiplay-Prototype.zip”2. Enter Play Mode in the GameLevel scene Expec... Read more
Renaming the Animation Transition applies to another Transition when Ent...
How to reproduce:1. Open the attached project “AnimationTransition”2. Open the “Repro” Animator Controller in the Assets folder3. Cl... Read more
The scrollbars are moving as one when scrolling one of the scrollbars in...
How to reproduce:1. Open the attached project “Scrollbar”2. Open the “Intro Level” scene3. Select the “Dialogue Manager” GameObject4... Read more
WebGL build crashes when using OnAudioFilterRead() function
Reproduction steps: Open the user attached project Open “Timers Sandbox” scene Press File → Build And Run Expected result: build doe... Read more
[Linux] C# Reflection performance is 50 to 60 times slower
How to reproduce: Open the user-attached project (UnityReflectionTest.zip) Make sure the “ZenjectPerformanceTest“ scene is open Ente... Read more
AnimationMixerPlayable.InputWeights function does not have any impact
To reproduce:1. Open the project “PlayablesTest”2. Enter Play mode3. Select the “Position” GameObject4. In the Inspector move the "T... Read more
The model does not follow the aim when Rig is enabled
To reproduce:1. Open the project “Test”2. Enter Play mode3. Toggle “Enable Rig” on4. Move the Slider to any extremum Expected result... Read more
Gizmos are missing when multiple scenes are in the Hierarchy
Reproduction steps: Open the user's attached project Open all scenes and observe Gizmos (Assets > Scenes) Open SampleScene Add sc... Read more
Sprite Atlas forces user to search for a sprite by name instead of allow...
How to reproduce:1. Open the attached project (1417714.zip)2. Select the "Sprite Atlas" asset in the Project panel3. In the Inspecto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected