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0
votes
Fixed

PlayableDirector does not work on built projects when Managed Stripping ...

Timeline

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Mar 03, 2019

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Version/s: 2018.3.5f1, 2018.3.6f1, 2019.1.0b2, 2019.2.0a4

Reproduction steps:1. Open the project inside of "case_1133182-PlayableDirector.zip" which resides inside an ownCloud directory2. Op... Read more

0
votes
By Design

Script does not attach to prefab source when pressing Apply All in prefa...

Scene Management

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Mar 16, 2019

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Version/s: 2018.3.8f1

To reproduce:1. Open attached project2. In Hierarchy select Gameplay_UI prefab3. In inspector window press Overrides and select butt... Read more

0
votes
Fixed

Keystore path is not interpreted correctly when Keystore is created in f...

Android

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Mar 29, 2019

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Version/s: 2019.2.0a1, 2019.2.0a10

Symbols include space ( ), coma (,), full stop (.), semicolon (;) and most likely any other characters, that are allowed in name str... Read more

0
votes
Won't Fix

[Mac] 360 WebGL video freezing when played on web browser

WebGL

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Oct 29, 2018

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Version/s: 2018.2.10f1, 2018.3.0a6, 2019.1.0a1

To reproduce:1. Open attached project "VI_one_scene_exp.zip"2. Build for WebGL3. Navigate to project folder Assets > StreamingAss... Read more

0
votes
Fixed

Texture colour on different Terrains is not the same when painting on mu...

Terrain

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Mar 14, 2019

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Version/s: 2018.3.0a11, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Create a new Project and download "Grassy Valley Terrains" Asset from the Asset store2. Navigate to Project -&... Read more

0
votes
Fixed

Shader is rendered wrongly in magenta or light blue color without any er...

Metal

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Mar 22, 2019

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Version/s: 2018.3.0a6, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project uploaded by QA "MetalTessShaderError.zip"2. Open sample scene3. Observe the scene and ... Read more

0
votes
Fixed

[Android] VideoPlayer hangs or starts from the beginning at double speed...

Mobile

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Mar 29, 2019

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Version/s: 2018.3.7f1

Steps to reproduce:1. Open attached project2. Build & Run to an Android device3. Tap "seek" until the video with skip on drop se... Read more

0
votes
Not Reproducible

DX12 crash when Render Texture is released before being drawn

Windows

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Apr 01, 2019

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Version/s: 2019.2.0a7, 2019.2.0a10

A crash will occur when a Render Texture is released in OnPostRender before being drawn as a GUI element in OnGUI under DX12. Reprod... Read more

0
votes
Fixed

[2D][Sprite Renderer] Sprite in Sprite Renderer goes missing when upgrad...

2D

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Apr 02, 2019

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Version/s: 2019.1.0b10, 2019.3.0a1

1. What happened[2D][Sprite Renderer] Sprite in Sprite Renderer goes missing when upgrading project from 2018.3 to 2019.1 or 2019.2 ... Read more

3
votes
By Design

[HDRP] Camera Color Alpha variable is ignored when using HDRP 5.10.0

Package: Scriptable Render Pipeline HD

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Mar 31, 2019

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Version/s: 5.10.0

How to reproduce:1. Open the "RenderToTextureBug" Scene in the attached "Test2019_2.zip" Project2. Click on the "Camera" GameObject3... Read more

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