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0
votes
Fixed

Objects in hierarchy are no longer expanded when returning from maximize...

Project Browser/Hierarchy

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Oct 24, 2015

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Version/s:

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Notice that Game view has "Maximize on play" enabled4. Expand "T... Read more

0
votes
Fixed

InvalidProgramException: Invalid IL code when using SyncListStruct where...

Networking

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Oct 26, 2015

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Version/s: 5.2.2p1

Steps to reproduce: 1. Open attached project2. Open scene SyncListTest3. Run scene4. Press "Lan Host"5. Open console and notice Inva... Read more

2
votes
Fixed

Mute audio option state isn't saved and is always disabled when editor i...

Scene/Game View

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Oct 24, 2015

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Version/s: 5.3.0b4

This works in current trunk version, no idea when it was fixed, but probably quite a long time ago. Read more

0
votes
Fixed

[LoadLevel] in standalone causes lightmaps to become brighter when in Li...

Global Illumination

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Oct 21, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open attached project.2. Bake lightmap3. Build to windows4. Run the build5. Observe the space between the two cubes,... Read more

0
votes
Fixed

[iOS] Handheld.PlayFullScreenMovie not working

iOS

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Oct 26, 2015

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Version/s: 5.3.0b4

To Reproduce: 1. Build and deploy the attached project.2. Click any of the buttons to call 'Handheld.PlayFullScreenMovie'3. Observe ... Read more

0
votes
Fixed

Error while resizing console window

UI

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Oct 25, 2015

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Version/s:

To reproduce:1. Open attached project2. Open scene3. Resize console windows Error: Trying to add (Layout Rebuilder for) Content (Uni... Read more

0
votes
Not Reproducible

Attaching VS2015 to Unity and playing scene crashes Unity.

Scripting

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Oct 23, 2015

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Version/s: 5.2.2f1

To reproduce:1. Open attached project ("repro.zip")2. Open scene "OfflineScene"3. Attach VS2015 to Unity4. Press "Play" Unity should... Read more

2
votes
Fixed

Crash while reimporting AudioScriptBufferManager.cpp

Audio

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Oct 25, 2015

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Version/s: 5.2.2f1

Repro steps:1) Open the project and test scene in it2) Play the scene and notice two buttons in Game View3) Press Play and Stop in t... Read more

0
votes
Postponed

Input.GetButton returns false on level change, when button is still held...

Input

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Oct 25, 2015

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Version/s: 5.2.2p1

How to reproduce: 1. Open attached project (case 739214.zip)2. Open scene Scenes/Main.unity- Scene contains a green Plane with a few... Read more

0
votes
By Design

[iOS] Options in FullScreenMovieControlMode are no longer fully usable a...

iOS

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Oct 26, 2015

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Version/s: 5.3.0b5

To Reproduce: 1. Build and run the attached project.2. Observe that:'FullScreenMovieControlMode.Minimal' is now behaves the same as ... Read more

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