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[Shader Graph] Multiple errors are thrown when Node is converted to Sub ...
When any Node is converted and replaced to Sub Graph then reloading the same "New Shader Sub Graph" causes the Editor to throw multi... Read more
Editor crashes on GenerateSharedVerticesIndexList when importing .3ds file
Reproduction steps:1. Open the attached "case_1268563" project2. Right-click on the "stgJC2_115.3ds" file in the Project window3. Se... Read more
[Profile Analyzer] Threads are not loaded correctly in a pulled data whe...
How to reproduce:1. Open the attached "ProfileAnalyzer" project2. Open the Profiler (Window->Analysis->Profiler)3. Load the at... Read more
[HDRP] Cannot create required material because shader is null error is t...
Cannot create required material because shader is null error is thrown on updating HDRP package to 10.0.0-preview.27. from 8.1.0. St... Read more
[HDRP] Game view does not refresh after disabling Screen Space Global Il...
Foggy effect does not disappear from the Game view on disabling Screen Space Global Illumination in HDRP Default Settings. Steps to ... Read more
[HDRP] Default Base Layer texture size reduces on changing docked Graphi...
Default Base Layer texture size reduces on increasing docked Graphics Compositor window size. Steps to repro:1. Create a new HDRP te... Read more
[HDRP] ArgumentNullException error is thrown on saving HDRP Shader Graph...
ArgumentNullException error is thrown on saving HDRP Shader Graph after removing Graphic compositor assets. Steps to repro:1. Create... Read more
[WebGL] Input.GetAxis/Input.GetAxisRaw sometimes returns significantly l...
How to reproduce:1. Open attached project "Case_1208971"2. Build and Run for WebGL3. In the browser, click on the screen to lock the... Read more
OnCollisionExit callback is called when a Rigidbody is still in collisio...
How to reproduce:1. Open the attached "CollisionCounterTest_Reduced.zip" project2. Open the "SampleScene" Scene3. Make sure the Cons... Read more
Reintroduction of the deprecated GameCenterUsersID so customers can star...
How to reproduce:1. Open the attached "project.zip" Unity project2. Log in to the Game Center in your iOS device3. Build and deploy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components