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[ChromeOS] Android Logcat doesn't detect any cores on AMD-9120C CPU Chro...
How to reproduce:1. Open a new Unity project2. Build and Run on a Chromebook3. Connect to Chromebook with Android Logcat4. Search fo... Read more
OnMouseXXX events are not triggered when "Far Clipping Plane" of camera ...
Reproduction steps:1. Open user attached project2. Open the "SampleScene" scene3. Press Play4. In the Game view click on the white b... Read more
[Mac] Editor crashes when importing a folder with an FBX file and its me...
Reproduction steps:1. Create a new project2. Unzip and import the user's attached "004.zip" folder3. Observe crash Reproducible with... Read more
Incremental GC Pushes Invalid Stack Range on Windows
The incremental GC mode does not pause threads before pushing stacks and registers. This PR introduced changes that do not handle st... Read more
[XR] [OpenXR] Text rendering doesn't match between Single Pass Instanced...
text rendering (screen space, both Text mesh Pro and Unity Text) is shifted between Single Pass Instanced and Multipass for DX11 and... Read more
[OpenXR][SteamVR] Using Vive trackers causes the XR Controllers to be st...
No description entered in Cloud incident. Read more
[ShaderGraph] ArgumentException is thrown when opening ShaderGraph with ...
How to reproduce:1. Open the user's attached "SGTargets" project2. Open the "AlphaToCoverageGraph" Shader Graph from the Project Bro... Read more
"Alpha Clip Threshold" Shader Graph Node doesn't have a documentation page
How to reproduce:1. Open the attached "case_1397941" project2. Open the "Assets -> Repro" Shader Graph in the Project Browser3. R... Read more
Normal from height does not work as expected when used in Shader Graph w...
How to reproduce:Open the attached project "Super-Simple-Skybox.zip" Expected results: Clouds are visible in SkyboxActual results: S... Read more
Shader Graph preview window is empty when using Deferred Rendering Path
Reproduction steps:1. Open the attached 'DefferedShaderGraph' project2. Observe the 'ShaderGraphTest' asset in the Shader Editor Exp... Read more
All about bugs
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