Search Issue Tracker
[Collider2D] 2D Colliders on a prefab crashes when entering to Play mode
To reproduce: 1. Download attached project "932576.zip" and open in Unity2. Open "BattleScene" scene3. Enter Play mode Expected Resu... Read more
HandleUtility.GUIPointToWorldRay returns different results depending on ...
To reproduce: 1. Open the project, attached by the tester (eventBug.zip)2. Open the "scene" scene3. Open Window -> MyWindow4. Cli... Read more
Object with cloth component prints infinite console messages when switch...
To reproduce:1. Open any project2. Create a cube, add cloth component3. Scroll the Inspector window, or hover on different windows a... Read more
Giving CanvasRenderer dynamic meshes creates a memory leak
Steps to reproduce:1. Download the newest attached project("Repro.zip")2. Enter Playmode3. Open profiler4. Look at memory usage Resu... Read more
UriFormatException: Invalid URI when parsing file path with WWW class
Steps to reproduce:1. Open attached "errorWWW.zip" Unity project2. Open scene “Test”3. Click on “GameObject” object in the Hierarchy... Read more
[Timeline] Clip Offset Rotations values are not returning entered values
Steps to reproduce:1. Open the attached project2. Open the RotationBug scene3. Select the Cube in the Hierarchy view4. Open the Time... Read more
'Could not extract GUID in file projectsettings/projectsettings.asset at...
To reproduce:1. Open repro project (link in edit)2. Build and run 'stage 1 mechanical' scene3. Set inspector's mode to 'debug' and r... Read more
Crash in EditorUserBuildSettings::GetActiveBuildTargetGroup() on exiting...
Steps to reproduce:1.Open attached Unity project2.Select a couple of objects in Scene view3.Move selected objects4.Save scene5.Exit ... Read more
Using delegates as keys in Dictionaries is ~1000 times slower with the ....
To reproduce: 1. Open the project, attached by the user (Dictionary4.6Performance.zip)2. Open "main" scene3. Change Scripting Runtim... Read more
Changing the center of mass makes the Rigidbody constraints fail to lock
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: falling cube stopsActual result: cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code