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[Backport] NullReference error is thrown when trying to delete an array ...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" 3. Select GameObject "Test" from the Hie... Read more
Total Bake Time shows unrealistically low baking time
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Preferences window (Edit>Preferen... Read more
[Backport] Particle System flickers/disappears when using Custom Simulat...
Reproduction steps: 1. Download and open the attached "UIToolkit Bug.zip" project 2. Select the "Pixel Cloud Shape Wizard Crown" gam... Read more
[Backport] The BinaryReader read data to a Span <byte> is always zero
How to reproduce: 1. Open project "ReadToSpan.zip" 2. In the top Menu bar press Test>Test BinaryReader to Span Expected result: No ... Read more
[Backport] UI Builder breaks cursor's parameters in the .uss file when c...
How to reproduce: 1. Open user's provided project "UI Tookit theme bug.zip" 2. Open "SampleScene" Scene 3. Open the theme1.uss file ... Read more
Resolution is reset when the Player is restarted
How to reproduce: 1. Open the attached project "uwp-resolution.zip" 2. Build And Run the project 3. Press the "windowed 800x600" but... Read more
[Backport] Application freezes if using FMOD when accepting an incoming ...
How to reproduce: 1. Open project "olaf-master.zip" from the user-provided link 2. Go to the Build Settings (File>Build Settings) 3.... Read more
[Backport] [iOS] Crash when launching Build with "Autoconnect Profiler" ...
Reproduction steps: 1. Open the attached project "Case_1383511.zip" 2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Prof... Read more
[Backport] [Android] Error "unityLibrary:compileDebugKotlin" in the Andr...
Reproduction steps: 1. Open the attached Unity project "ErrorBug.zip" 2. Go to File > Build Settings 3. In Build Settings enable Sym... Read more
[Backport] Repeat texture wrap mode set through TextureImporter in Asset...
Reproduction steps: 1. Open project "AssetTextureWrap.zip" 2. Open Scene "SampleScene" 3. Observe Scene view Expected result: Textu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled
- Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
- UI Builder button text disappears in the GameView when the radius of the button is increased in a specific project