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Crash on entering Play Mode when using Cloth component on a mesh with ch...
Reproduction steps:1. Open the attached project2. Open "Assets/Scenes/new_char_test"3. Enter Play Mode4. If no crash occurs, exit Pl... Read more
IL2CPP build fails when enum marshaling
Reproduction steps:1. Open the user’s attached project2. Build the project using the IL2CPP backend Expected result: No errors after... Read more
BufferMetal::AllocNewVersionedBuffer exhibits low performance and high m...
How to reproduce (Issue 1):1. Open the attached project (“MetalBuffers_Repro.zip“)2. Build And Run on an iOS device3. Open Xcode Tim... Read more
Visual Effect GameObject ignores the Default Parent when it is created
How to reproduce:1. Create a new Unity Project2. Add the Visual Effects Graph package3. In the Hierarchy right-click a GameObject an... Read more
Keyframes are erroneously removed by Animation Compression when tangents...
How to reproduce:1. Open the attached project “IN_11563”2. Double-click the Animation in the “FAR__CIN_020_L010” prefab3. Navigate t... Read more
[HDRP] Spot Light won't cast shadows at certain world positions
Reproduction steps: Open the user attached project In the upper left corner of the Game view switch between “Display 1” and “Display... Read more
InputAction.GetBindingDisplayString returns WASD when the controller is ...
Reproduction steps: Open the user attached project Open the “RebindingUISampleScene” scene Connect a gamepad Switch the keyboard to ... Read more
Sprite Assets created in older versions of Unity do not work with UITool...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Select the “/Assets/UITK Text Settin... Read more
MouseUp Event is not called when clicking Mouse's left button
Reproduction steps: Open the attached project Open the Scene View Open the Custome Editor Window (Tools > EasyPlace) Test all of ... Read more
Parent GameObject is moving along with the Child GameObject when the Par...
How to reproduce:1. Open the attached project “Collider”2. Open the “SampleScene” Scene3. Enter the Play Mode4. Observe the Transfor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects
- Root Motion Node option does not revert when changing the selection and clicking "Revert" in Inspector
- VFX Graph prefabs are not fully instanced when they are instantiated via a script