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InputSystem allocates 17 bytes of memory to NativeInputSystem.HasDeviceD...
Reproduction Steps:1. Import attached project.2. In Build Settings, make sure "Autoconnect Profiler" is selected.3. Add "Scene" to b... Read more
Crash in AnimationClip::BuildMecanimDataMainThread when Animation Contro...
Reproduction steps:1. Open the attached project "Profiling.zip";2. Open the "AnimTest.unity" scene;3. Enter a play mode;4. In the Ga... Read more
[Noise] Remap curves still editable when remap is disabled
DESCRIPTIONThe "Remap" option via "Noise" in the particle system includes an off\on toggle. I've noticed when off\disabled the small... Read more
Crash in OpenVR::BuildTrackedDeviceName when looping through all availab...
To reproduce:1. Open attached project;2. Make sure OpenVR is enabled;3. Load the "Test" scene;4. Enter play mode;5. Select the 'Test... Read more
Deleting a script corrupts prefab which had that script
To reproduce:1.Create new project2.Create a Cube in the hierarchy3.When cube is selected i the inspector Add Component > New scri... Read more
Header does not appear if followed by private variable
To reproduce:1. Open attached Unity project "Header.zip"2. Open "gg" scene3. Click on Main Camera and observe the "HeaderTest" scrip... Read more
Android: shaders with #pragma target 4.6 don't run on devices that are ...
According to https://docs.unity3d.com/Manual/SL-ShaderCompileTargets.html, #pragma target 4.6 is supported by ES3.1+AEP devices. On ... Read more
EditorGUI.DrawPreviewTexture stops rendering when mouse leaves focus of ...
Steps to reproduce:1. Open user attached project "BitSignal2017.zip"2. Find "GameHandler" object in Hierarchy3. Find Ship Factory sc... Read more
[iOS][Cardboard] Putting phone to Sleep while App is running breaks VR v...
If the app is open while the phone goes to sleep, on returning to the app the VR view is completely squashed and cannot recover.Swap... Read more
[Regression] Shadow of GameObject is placed away from it when using cert...
1. Open the attached "ReproProject" and "repro" scene2. Observe the "Train" and "Floor" GameObjects, notice that they use custom sha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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