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[Mobile] Resetting the Player Settings does not reset Icons to default e...
Repro steps:1. Create a new project2. Switch build target to Android/iOS3. Go to Player Settings -> Icon4. Assign any icon5. Clic... Read more
Different phenomenon when SetPropertyBlock is called with and without a ...
How to reproduce:1. Open the attached "MaterialPropertyBlockAnimation" project2. Open the Sample Scene and Enter the Play mode3. Ins... Read more
[PackMan] NullReferenceException error is thrown if a sample in package....
How to reproduce:1. Open user's attached "PacManBugs.zip" project2. Go to Window -> Package Manager3. Expand "elZach" in the Pack... Read more
[GraphView] The blackboard & master node preview can be expanded outside...
How to reproduce:1. Create a new URP/HDRP Template project2. Create a new shader graph3. Try resizing the Blackboard/Master Preview/... Read more
[Windows] Timeout is not triggered when DictationRecognizer stops recogn...
Reproduction steps:1. Open the attached project ("DictationError.zip")2. Open the repro scene ("SampleScene")3. Point your microphon... Read more
Properties values do not rebind by the property names when changing Shad...
How to reproduce:1. Open the attached project "1239564.zip"2. Open the "Test" Scene3. Select the "Cube" GameObject4. Change "CustomM... Read more
BindingExtensions.BindProperty binds a property to a field by its name
How to reproduce:1. Open the project "BindProperty-bug"2. Select the asset "Collection" in the Project window3. Tick/untick the prop... Read more
GC.Alloc allocates 40 bytes in RenderPipelineManager.DoRenderLoop_Intern...
How to reproduce:1. Create a new project with URP or HDRP template2. Import the Unity Recorder package from the Package Manager3. Ma... Read more
Color Picker and undocked Editor windows open on a different monitor tha...
How to reproduce:1. Create a new project2. In the Hierarchy select the "Main Camera" GameObject3. In the Inspector press on the "Cam... Read more
EditorWindow.GetWindow will open a window when running Unity in batchmode
Reproduction steps:1. Download the attached project "1259135.zip"2. Download the attached PowerShell script "ReproduceBatchMode.ps1"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open