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[Backport] GameObject reference is null when creating it inside Reset() ...
GameObject reference is null when creating it inside Reset() function and assigning Script as a component when there is Timeline win... Read more
Entities 0.51.0-preview.32 causes a compile error when WebGL Platform is...
Reproduction steps:1. Open the attached project2. Open the Package Manager and ensure Entities 0.51.0-preview.32 is installed3. Open... Read more
[Linux] PointerDeviceState.ReleaseButton Assert Fails
How to reproduce: Create and open a new project Drag the attached “Audio.mp3“ file 5 times from the file manager to the Editor’s Pro... Read more
[FrameDebugger] "Draw Mesh (instanced)" not shown in Frame Debbuger when...
Reproduction steps:1. Open the attached user's Unity project "ParticleGPUInstancing.zip"2. Go to File > Build Settings and select... Read more
[FrameDebugger] shows the wrong texture
How to reproduce:1. Open project "TEST 2.zip"2. Open the FALCON_INTER scene3. Open the frame debugger4. Observe the unity_Lightmap t... Read more
[M1] Cinemachine Group Composer has different behavior when the Editor i...
Reproduction steps: Open the attached project Observe the “Main Camera” GameObject’s position in the Game View or the Scene View Sel... Read more
URP does not render terrain details when the project is built
To reproduce:1. Open the project “TestTerrainDetail”2. Open the Assets → Scenes → SampleScene3. Enter Play mode4. Notice that the te... Read more
Profiler Module details panel text becomes red and UI breaks when Show S...
Reproduction steps:1. Create a new Unity project2. Go to Window > Analysis > Profiler3. In the Profiler Controls press the bur... Read more
Editor crashes occasionally when entering Play Mode due to Recursive Render
Reproduction steps:1. Open linked Project2. Delete the NWH folder to clear the Errors3. Load the Scenes:MapTerrain_0_0Terrain_0_1Ter... Read more
[Frame Debugger][Mobile] Constantly refreshes when making a UI update fo...
Reproduction steps:1. Open the attached Unity project "FrameDebuggerIssue.zip"2. Navigate to Assets > Scenes folder and open "Tes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API