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Editor Crash in Renderer::CheckConsistency
Steps to reproduce:1. Switch the platform to iOS2. On the toolbar, press "BossAlien/Utilities/Cache Clearing/Clear ALL"3. Launch in ... Read more
Transition preview doesn't respond to selection change in list when tran...
Reproduction steps:1. Open attached project2. Open Animator window3. Select TestAnimator in Hierarchy4. Click on the State1 in Anima... Read more
[Mobile][IL2CPP][.NET 4.6] ArgumentNullException when running Azure Stor...
Steps to reproduce:1. Download the project "938287 repro.zip"2. Build the test scene to iOS3. Open the build with XCode4. (This step... Read more
[Android] [IL2CPP] Stack frames doesn't have any symbolic information in...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Scripting Backend is set to IL2CPP in Player Settings... Read more
[IL2CPP] Obsolete "BuildOptions.ForceOptimizeScriptCompilation" suggests...
To reproduce:1. Open project attached by QA2. Check the console and notice warning:warning CS0618: `UnityEditor.BuildOptions.ForceOp... Read more
Building in Batch mode, while using BuildPipeline.BuildPlayer, doesn't r...
Reproduction steps: 1. Open "Tests_UnityProj.zip"2. "Test" -> "BuildPipelineTest" *3. See that outside the project folder a Build... Read more
AnimationTransitionInfo.fullPathHash doesn't return unique hash
https://docs.unity3d.com/ScriptReference/AnimatorTransitionInfo-fullPathHash.html states that AnimationTransitionInfo.fullPathHash r... Read more
[OS.X] Time.deltaTime gives negative value of 1E-05 when changing date i...
To reproduce:1.Open users attached project "Negative Delta Time Test.zip"2.Drag "test.cs" script from project window to Main Camera ... Read more
Scene GUI style is changing when an object is selected in the Scene
To reproduce: 1. Open the project, attached by the user (TestUIBug.zip)2. Open "Scene" scene3. Make sure you are using a light Edito... Read more
TextureImporterSettings.readable = true does not actually set the textur...
Steps to reproduce:1. Download and open the attached project2. Go to Window/Pixel Terrain/Import Texture and import a png file3. Set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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